As technology continues to change the lives of everyone, so must the computing curriculum reflect these changes, as we equip children to participate in a world in which we are becoming increasingly reliant on technology. It is our intention to enable children to find, explore, analyse, problem solve, exchange and present information in a range of different ways, and to develop children’s skills so that they are able to use information in a discriminating and effective way in all areas of life.
Computing Overview - Progression and Breadth of Study We use the Rising Stars scheme of work to support the teaching of key computing curriculum skills. |
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Purpose of Study We aim that through the teaching of Computing our children will have mastered - • Competence in coding for a variety of practical and inventive purposes, including the application of ideas within other subjects. • The ability to connect with others safely and respectfully, understanding the need to act within the law and with moral and ethical integrity. • An understanding of the connected nature of devices. • The ability to communicate ideas well by using applications and devices throughout the curriculum. • The ability to collect, organise and manipulate data effectively. |
Concepts |
Progression |
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Years 1 and 2 |
Years 3 and 4 |
Years 5 and 6 |
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To understand the uses of information technology (Communication) |
Recognise common uses of information technology beyond school (YouTube, games, ipads…) |
Begin to understand computer networks including the internet; how they can provide multiple services, such as the world-wide web; and identify some opportunities for communication (emails, texting) and collaboration (simple emailing, cloud, blogging) |
Understand computer networks including the internet; how they can provide multiple services, such as the world-wide web; and the opportunities they offer for communication (Social media, emails, texting, twitter, instagram) and collaboration (emailing, cloud, blogging) |
To program/code (Algorithms and programming) |
Understand what algorithms are Understand how they are implemented as programs on digital devices Understand how programs execute by following precise and unambiguous instructions |
Begin to use sequence, selection, and repetition in programs Begin to work with variables and various forms of input and output |
Confidently use sequence, selection, and repetition in programs Confidently work with variables and various forms of input and output |
To design and debug (Algorithms and programming) |
Create simple programs Debug simple programs |
Begin to design simple programs to accomplish specific goals, Begin to write simple programs to accomplish specific goals Begin to debug simple programs that accomplish specific goals Strt to solve problems by decomposing them into smaller parts with some support |
Design programs to accomplish specific goals, Write programs to accomplish specific goals Debug programs that accomplish specific goals (including controlling or simulating physical systems) Solve problems by decomposing them into smaller parts |
To use logic (Algorithms and programming) |
Use logical reasoning to predict the behaviour of simple programs |
Use logical reasoning to begin to explain how some simple algorithms work Use logical reasoning to detect and correct errors with support in simple algorithms and programs |
Use logical reasoning to explain how some simple algorithms work Use logical reasoning to detect and correct errors in algorithms and programs |
To use technology purposefully
(Collecting, analysing, evaluating and presenting data/ information) |
Use technology purposefully to create digital content Use technology purposefully to organise digital content Use technology purposefully to store digital content Use technology purposefully to manipulate digital content Use technology purposefully to retrieve digital content |
Select, use and combine given software (including internet services) on selected digital devices to design and create programs, systems and content that accomplish given goals Select, use and combine given software (including collecting, analysing, evaluating and presenting data and information.) on selected digital devices to design and create programs, systems and content that accomplish given goals |
Select, use and combine a variety of software (including internet services) on a range of digital devices to design and create a range of programs, systems and content that accomplish given goals Select, use and combine a variety of software (including collecting, analysing, evaluating and presenting data and information.) on a range of digital devices to design and create a range of programs, systems and content that accomplish given goals |
To find information effectively (Data Retrieval) |
To know what search technologies are To perform a simple search |
Begin to use search technologies effectively, Show some awareness of how results are selected and ranked, Be discerning in evaluating digital contents - choosing some content appropriate to the task |
Use search technologies effectively, Appreciate how results are selected and ranked, Be discerning in evaluating digital contents - choosing content appropriate to the task |
To use technology safely (Digital literacy taught throughout the curriculum) |
Use technology safely and respectfully, Keep personal information private; Identify where to go for help and support when they have concerns about material on the internet or other online technologies |
Use technology safely, respectfully and begin to use it responsibly Start to recognise acceptable/unacceptable behaviour Identify some important ways to report concerns about content and contact |
Use technology safely, respectfully and responsibly Recognise acceptable/unacceptable behaviour Identify a range of ways to report concerns about content and contact |
Important note:
E safety is taught throughout each unit.
Breadth of Study (subject topics) |
Autumn |
Spring |
Summer |
Year 1 Learning Challenges |
How can I show who I am? Who helps me and who helped in the past? |
What is it like in this place around us? Can we explore it? |
Who has explored the great outdoors? Can I explore it and what can I create there? |
Year 1 Computing Topics |
We are Collectors Build a picture collection of mammals, birds and mini-beasts (Au 1) We Are Celebrating Create an eCard (Au 2) Extension: Sort pictures using binary questioning Children to personalise card by increasing size of font etc. |
We Are Treasure Hunters Use programmable toys to find treasure on a map (Spr1) We Are Painters Write and Illustrate an eBook of a traditional tale (Spr2) Extension: Create own algorithm to find treasure Children to ensure text matches pictures; that spellings and grammar are accurate |
We Are TV Chefs Write algorithm for a recipe; present recipe like a TV chef (Su 1) We Are Storytellers Record an extract from a familiar story (Su 2) Extension: Ensure algorithm is efficient; present a professional recipe Record using clear voice, and very little ambient noise. |
Year 2 Learning Challenges |
What is the significance of fire in the past? |
Can we create a gallery to share the culture of China? |
Can we help our families be healthy through exercise and food? |
Year 2 Computing Topics |
We Are Programmers Move images from one place to another in Scratch (Au 1) We Are Researchers Research and present information about the Great Fire of London (Au 2) Extension: Use controls appropriately to move an image efficiently from one side of the screen to another Present work with sound, video etc. |
We Are Zoologists Take pictures of bugs in the local area; edit and crop photos; use labels (Spr1) We Are Game Testers Understand that algorithms are used to programme games (Spr2) Extension: Use Google maps to ‘pin’ the location of the bugs found Edit algorithms to delete bugs; write efficient code |
We Are Detectives Be a detective and use e-mail to find clues to catch a cake thief! (Su 1) We Are Photographers Edit and crop photos in Picasa and sort using a database (Su 2) Extension: Present information, detailing evidence found Crops photos to place images in the centre of a picture; export photos to a shared site |
Year 3 Learning Challenges |
What was it like to be in Ancient Greece? |
Where are there environments in the world at risk? How can we help and support them? |
What does it mean to be British? How do we use our land? How has our land changed from the Stone Age to the Iron Age? |
Year 3 Computing topics |
We Are Programmers Use Scratch to programme animations for an ancient Greek myth (Au1) We Are Presenters Use iMovie to present a report about ancient Greece (Au 2) Extension: Add sound effects, dialogue Note camera wobble, glare, zooming |
We Are Bug Fixers Fix bugs in systems (Spr1) We Are Network Engineers Analyse networks (Spr2) Extension: Explain how to fix bugs; what the errors were; how they were corrected Explain why computers sometimes don’t work |
We Are Opinion Pollsters Create a survey about Britain. (Su 1) We Are Communicators Communicate via e-mail with another class about our topic; create a shared presentation (Su 2) Extension: Use a range of questions (binary, multiple choice, open ended etc.) Critically appraise work |
Year 4 Learning Challenges |
What was it like for people in Ancient and Early civilisations? |
How can we celebrate different parts of Europe? |
Why is water so important to the word? |
Year 4 Computing topics |
We Are Toy Designers Use Scratch to design a programmable toy (Au 1) We Are HTML Editors Children to create a list of links to web pages on a curriculum topic (Au 2) Extension: Write scripts in Scratch to control sprites (using a proximity sensor, tilt sensor, control appearance…) Create a video and present |
We Are Musicians Children to record music samples to use in their compositions. (Spr1) We Are Co-Authors Create a wiki page (Spr2) Extension: Enhance samples using instruments, singing, speech etc. Improve work by correcting spelling and grammar, adding information, noting sources or adding pictures. Demonstrate how to add an entry to the page log to explain the reason for a change. Children to edit each other’s pages. |
We Are Meteorologists Create a database for collecting information about the weather (Su 1) We Are Software Developers Create a game prototype (Su 2) Extension: Present a short weather support in the style of a TV weather reporter Add sound to the game, levels, scores, lives etc. |
Year 5 Learning Challenges |
How did invaders leave their marks at different times? |
How can we help save our world? (Amazon Rainforest) |
What might we learn from great local designers and inventors and create a new product? |
Year 5 Computing topics |
We Are Architects Create a gallery to display artwork (Au 1) We Are Web Developers Develop a web page on curriculum topic(Au 2) Extension: Insert hyperlinks; link gallery rooms with corridors; and windows, doors, a ceiling |
We Are Artists Create computerised tessellating patterns (Spr1) We Are Game Developers Create a game; connect to topic where possible (Spr2) Extension: Ensure there are no gaps between shapes Include some way of tracking progress through their game, such as through scores, lives, countdown timer… |
We Are Cryptographers Use Scratch to create ciphers (Su1) We Are Bloggers Write, edit and maintain a blog based on local designers and inventors (Su2) Extension: Write a code that is difficult to break Visit to Bletchley Park Includes hyperlinks in blogs Explain acceptable and unacceptable comments |
Year 6 Learning Challenges |
What is the cost of war? |
Where in the world have people achieved their dreams? |
How can we leave a legacy? |
Year 6 Computing Topics |
We Are App Planners Design and present ideas for an app for children (Au 1) We Are Market Researchers Create a survey to investigate whether there is a market for their product (Au 2) Extension: Create algorithms for proposed app Present ideas on PowerPoint, Slides |
We Are Project Managers Develop app; assign tasks; create timescale for completion (Spr1) We Are Interface Designers Create the interface for their app (Spr2) Extension: Assign tasks according to pupils’ strengths Add widgets, images, sound effects, buttons etc. model how to export assets for the prototyping tool. |
We Are App Developers Complete app (Su1) We Are Marketers Present and market app (Su2) Extension: Ensure app is thoroughly tested to iron out bugs Add persuasive content to their presentation |